﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Assets.Editor.zframe.editor.fonts
{
    [Serializable]
    public class FontTextureInfo
    {
        public string name;
        public string url;
        public string text; 
        public int width; 
        public int height;
        /// <summary>
        /// 在图集中的x坐标
        /// </summary>
        public int x;
        /// <summary>
        /// 在图集中的y坐标
        /// </summary>
        public int y;
    }
    
}
